Crash’s Course Ep 03: Railroading

Hello and welcome to Crash’s Course, a short form podcast where I share my thoughts and advice on playing and running tabletop role playing games in roughly about 5 minutes.

This time I want to talk about the greatest of all DM or GM crimes: Railroading.

I get it, players. Railroading is evil. How dare the GM take away your agency? Your freedom of choice? Sure, they worked really hard on that battle map for Session 4, but retiring to run an in-game children’s theater is way more enjoyable!

I get it, GMs and DMs, how dare the players veer away from your cleverly and meticulously crafted plot line? Sure, they want to have some control over the destiny of their characters, but shouldn’t your hard work be able to be showcased? Continue reading “Crash’s Course Ep 03: Railroading”

Crash’s Course Ep 02: D&D Club

Hello and welcome to Crash’s Course, a short form podcast where I share my thoughts and advice on playing and running tabletop role playing games.

This episode is for anyone out there who wants to start a D&D club. It’s something I’ve done, something I’m currently doing, and, oddly enough, something I’ve been asked about. Continue reading “Crash’s Course Ep 02: D&D Club”

Crash’s Course Ep 01: Rounding Damage

In this new series I give short tips on playing TTRPGs (OK, mostly D&D) that I’ve collected over the years. I don’t pretend to be a high and mighty expert, but if some things have helped me then they might help other people as well.

In this first episode, I talk about the benefits of rounding the damage that players do to enemies.

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MP3 Download: Crash’s Course Ep 01: Rounding Damage