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Hello and welcome to Crash’s Course, a short form podcast where I share my thoughts and advice on playing and running tabletop role playing games in roughly about 5 minutes.
Lately I’ve been working on a 1-shot adventure, so in this episode I thought I’d share some of my common steps for designing scenarios for my group.
Yeah, running an adventure made by someone else can be really fun. It’s not that it’s less work, especially if you’re trying to be as close to the printed adventure as possible. It’s about having a shared story, a bonding experience, and … oh, yeah, you don’t need to think up an entire adventure’s plot hooks on your own.
… until the players leave the beaten path of the printed adventure and you have to ad-lib what happens next, at least. Continue reading “Crash’s Course Ep 08: Preparing Adventures”