Marked Improvement, Room For More

I’ve been playing a lot of Neverwinter lately. The build I like to use on my Great Weapon Fighter is fun for solo play, but with a single exception I always ranked lowest for damage dealt when running a dungeon or skirmish. (I think that exception was for someone who dropped out of the group, actually… <_<)

In any case, I got tired of living on the bottom rung so I found a guide to help me out. Since Neverwinter added loadouts I can still switch between my “I know what I’m doing but damage isn’t it” and “I don’t know what I’m doing but things die faster now” builds.

My gear is still low, and I still frequently use muscle memory from the old powers I no longer have, but I’d like to think I’m not being carried any more. Or at least … not as much.

Hey, at this point I’ll gladly take outDPSing the healer and the tank as a win.

Bonus image: When I’m not tanking, I don’t mind being at the bottom of THIS meter: